The Chinese Room Wins Back Autonomy

The Chinese Room Wins Back Autonomy

The developers behind 'Still Wakes the Deep,' The Chinese Room, have regained their independence after severing ties with the Sumo Group.

This newfound autonomy will allow the studio to pursue new gaming franchises. Earlier this year, Sumo Group indicated a shift in its business model—from creating original games to focusing on collaborative projects.

Transition Challenges: Workforce Reductions

Despite the optimistic outlook, the transition comes with some setbacks. The studio has confirmed that it will downsize, laying off a still unspecified number of employees. According to a company representative, "After the divestment, several roles unfortunately became redundant." Currently, the studio employs 55 developers and has no further plans for layoffs as they chart a new path post-Sumo.

Creative Ventures and Projects

The Chinese Room is not only known for 'Still Wakes the Deep.' Their portfolio includes 'Little Orpheus,' 'Everybody's Gone to the Rapture,' as well as the pioneering walking simulator, 'Dear Esther.' The studio is also collaborating with Paradox Interactive on 'Vampire: The Masquerade — Bloodlines 2,' slated for release in October. Meanwhile, two additional projects remain under wraps.

Strategic Partnerships and Future Directions

The management buyout presents an opportunity for The Chinese Room to continue nurturing original creative properties. Studio head Ed Daly expressed an openness to collaborations with other studios when mutual project visions align. "This is the direction we're taking, and we're enthusiastic to maintain our course," Daly explained.

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